The first time I saw a YouTube video I could hear it over the din of the crowd at the airport.
That was on October 17, 2012, the day a Russian hacker named Guccifer 2.0 published thousands of emails stolen from Democratic Party officials and other political figures, including Hillary Clinton’s campaign chairman John Podesta.
The video was from a game called The Banner Saga, which has since become one of the most downloaded video games in the world.
It’s a first-person action game where you control a character called Kratos, a Greek warrior who was once part of a secret Greek army that overthrew the Roman Empire.
Kratos has been in the care of his father, Zeus, since his birth, and he’s been forced to serve under a mysterious villain known only as The Banner, a powerful, evil king.
The story of Krato and The Banner is a compelling one, but the video’s title and description are telling.
In the video, Kratus travels across the land of Theros, the fictional kingdom that serves as the setting of the video game.
Kraut, a giant bear-like creature that serves in The Banner’s army, is fighting against the forces of Theodora, a woman who, in the video version, is named Krum, and the title of the game’s protagonist, Zeus.
In the video itself, the two are seen fighting in the same area, but Kraut is the more powerful character, so the game ends up having a more positive tone.
At the end of the movie, Theodoria says she’s willing to forgive Kratoes sins, but Kratios will need to do something to redeem himself, which is a major theme in the game.
The title of The Banner and the game itself suggest that Kratius is a man who needs to make amends.
In The Banner 2, Krum and Kratias are two of Theon Greyjoy’s sons, and Krum is the leader of the Greyjoys.
This suggests that Krum has been trained as a warrior.
Theon has been a member of the royal family of Thebes, a legendary city in the Middle East, since before the Trojan War.
It’s a long time ago, and it’s a city where men have been fighting to protect their homes and their children, and that’s the theme of the series.
So the idea that the game and the video are about redemption is not a surprise.
But the video in particular raises an important question: How do video games treat the voices that are part of the story, the people who inhabit those voices?
I started to learn more about how video games can change the way we hear and interpret the voices in our lives.
The Banner shows me how, in a game that’s set in the Greek world, the voice that is being played is not just a player’s own voice, but a voice that has been manipulated to make the player feel more powerful.
And the result of that manipulation is that, instead of a person’s own experience, we are listening to what someone else has heard, in order to make a judgment.
In this game, the voices are the villains, but they’re played by people who are in the position of authority, like the villain in The Book of Unwritten Tales.
In other words, they’re not just players, but also real people.
The game’s subtitle is a pun, which I assume was a way of getting into character, since it was written by a writer named Alex Ross, who is known for his work in The Bible and other Bible stories.
In his own words, the title is a play on the Greek word ikros, meaning “voice.”
In the game, Kraut is one of several characters who appear as allies to the characters of the narrative.
The voice that appears as a ally is called Krum.
Krum can speak Greek and speak with a Greek accent, so he’s a great ally for the protagonist, who in the series is named Zeus.
The two are fighting for The Banner.
Kratis is an enemy of Krum’s.
The game also has several other allies, like a wolf named Vyrian, who serves as a foil to Krum; a female bear named Krasina; and a wolf and a bear named Bala, who fight together.
These allies are there to serve a greater good, and in many ways, they are a reflection of what we have come to call the “voice of the people.”
The voice of the voice is a powerful one.
When the voice of a real person speaks, that person is heard as a person.
It can be heard through a microphone, through a piece of paper, or through a speaker in a room.
The voice is also an important tool of communication.
When we have a voice of another person, we can be sure that they are